Rebel Fury Advanced Tactics on the Asymmetric Use of Time plus a Gettysburg Battle Report

Introduction Wargames that go beyond the traditional Berg defined IGO-UGO sequences of play, often introduce a reduction in force control through the application of command rules. The Civil War Heritage series (Rebel Fury/ Army of the Potomac/ Lee Moves North) handle command and the chaos of battle through the lens of the Army commander’s coup

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Designer Blogs

CURRAHEE: A User-Made 101st Airborne Campaign for Fields of Fire

Introduction Early last year I overcame my resistance to Fields of Fire – to the idea of cards as terrain – to all those rules. I got this heavy box in the mail, opened it, and was immediately invited in by the training manuals to lead my own company of soldiers through training and into

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Designer Blogs

ARC — The Underworld: Overview, Key Mechanics, and Similarities to Board Games, Movies, and Video Games

ARC: The Underworld (designed by James M. Day and published by GMT Games, currently available on their P500 pre-order system) is a hard sci-fi / near-future tactical simulation wargame focused at the individual character scale (man-to-man scale). James M. Day is well known in the wargaming community as the creator of highly detailed combat systems like Panzer and MBT. In ARC: The Underworld, he applies that same

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Hobby General Interest

Ruler Dynamics and Strange Bedfellows: Exploiting Your Strong Rulers and Weathering the Disappointments in Foxes and Lions

This is the seventh of many articles to come on Foxes and Lions: Renaissance City-States in the Age of Machiavelli, now on P500. This game is in the same series as Here I Stand, Virgin Queen, and Tanto Monta. See Part 1 for a thematic overview of what makes Foxes and Lions unique; subsequent parts

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Designer Blogs

Chalice of Poison: The Combat Procedure

Two articles ago, I talked about how players can win the Iran-Iraq war by capturing key territories from the enemy. This article summarizes how players use their militaries to capture that territory, through the game’s battle procedure. This article is not meant as an instructional guide, but rather as an illustrative first example. Future InsideGMT

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Designer Blogs

Crusades via C&C Medieval – Part 4 – Ramla (1101-1105 AD) by The Boardgames Chronicle

We continue our grand campaign covering the Crusades, playing on tactical level all the major battles as depicted in Crusades expansion for Commands & Colors Medieval. So far we went through the initial engagement – Nicaea (1097 AD) – then the first major battle in three chronological scenarios – Dorylaeum (1097 AD) – and finally

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Designer Blogs

Drachen Playtest Report: Situation B – Kronprinz

Drachen – Volume II in the Recon Series from GMT Games – covers the Battle of Verdun in 8 scenarios called “Situations”, each portraying a different offensive within the 10-month battle, including a different balance in the reconnaissance struggle teeing up the gunnery and infantry assault. Sometimes the Germans are on the attack, sometimes the

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Designer Blogs, Playtest Reports

It’s all about the Cards: Exploring the Card deck of Ancient Civilizations of East Asia Part VI: It’s Not ALL Bad News (A Peek at the Investment Cards)

As with its predecessors (Ancient Civilizations of the Inner Sea GMT Games – Ancient Civilizations of the Inner Sea and Ancient Civilizations of the Middle East GMT Games – Ancient Civilizations of the Middle East, or ASIS and ACME, respectively), the cards quite literally “rule” the game.  The 110 cards come in eight “flavors” (or

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Designer Blogs

Ram & Bore Print ‘n Play Expansion for “Infernal Machine: Dawn of Submarine Warfare”

When my Co-Designer Jerry White and I were developing the game system for “Infernal Machine: Dawn of Submarine Warfare,” we were amazed at the number of different weapons systems available to submarines, or “fishboats” as newspapers of the era termed them. They included eighteenth century weaponry such as the ram and the drill, desperate measures

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Designer Blogs

War Galley Deluxe Development Update – July 2026

As with all the Great Battles of History reprints of the older titles, War Galley Deluxe will undergo the full color treatment with enhanced graphics and a modern layout. Unlike the other GBoH  titles, War Galley needed a bit more help in some areas. The remainder of this update provides the highlights. The art and

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Designer Blogs
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