# Crok_emboss_GL

Simulates an emboss effect.

### INPUT(S)
* Source : Connect the image you want to apply the effect onto. (RGBA)

### HOW TO USE IT

#### Style

* Height : Height.
* Specular : Specular intensity.
* Light height : Light height.
* View height : Relative position from light.

#### Light

* Light position : Light position.

#### Output

* Show normal map : Display the normal map used to achieve the effect.
* Source is premultiplied : Checked if source image is premultiplied.

#### Mix

* Mix : Mix result with original image.

### OUTPUT
* RGBA