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xalia-0.4.8
Changes since 0.4.7:
- Added support for Red Faction: Armageddon and FINAL FANTASY X/X-2 HD Remaster launchers via hard-coded layout.
- Fixed a case where we were not properly accounting for DPI in a window's client space.
- Fixed a crash when a winforms control returns 0 from WM_GETCONTROLNAME or WM_GETCONTROLTYPE.
- Marked the custom Link control used by the VC 2010 redistributable installer as supported.
- Updated Tmds.DBus.Protocol to 0.90.3.
- Marked an internal window class from the BattlEye installer as supported.
- Fixed gamepad binding in Graze Counter launcher.
- Fixed detection heuristic for STAR WARS Starfighter launcher being too strict.
- Marked all "Trails of Cold Steel" launchers as having their own gamepad support.
- Worked around both tabs in Sonic 4 Episode II launcher being initially visible. (#49)
- Marked the radio group control from TntWare Delphi Unicode Controls as supported.
- Added handling of E_NOTIMPL when calling some UIA event-related functions in Proton.
- Gamepad binding controls are now ignored entirely in Disney Bolt launcher, with Xalia disabled if they're focused (I could not find a way to interact with them sensibly).