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AMD GPUOpen

AMD
@GPUOpen
Get the latest news from the AMD GPUOpen team! We're the #gamedev home for AMD FSR™, Radeon™ Developer Tool Suite, VMA, AMF, & many more + developer docs.
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gpuopen.com
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  • Pinned
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    AMD GPUOpen
    AMD
    @GPUOpen
    Jun 24
    🔥 AMD FSR "Redstone" SDK 2.3 is now available! 🔥 The big news: FSR Upscaling 4.1.1 for AMD Radeon RX 7000 Series GPUs! 🟥 FSR Frame Generation 4.0.1 - improved input processing. 🟥 FSR Ray Regeneration 1.2.0 - new denoising options. More details ⬇️
    gpuopen.com
    AMD FSR Upscaling 4.1 RDNA 3 Support Now Available in FSR SDK 2.3 Update - AMD GPUOpen
    AMD FSR "Redstone" SDK 2.3 brings ML-powered FSR Upscaling 4.1.1 to AMD Radeon RX 7000 Series GPUs, along with Frame Generation 4.0.1 and Ray Regeneration 1.2 improvements for RDNA 4 GPUs.
  • user avatar
    AMD GPUOpen
    AMD
    @GPUOpen
    Aug 27
    AMD FSR & Radeon Anti-Lag 2 plugins updated for #UnrealEngine 5.8! 🆙 FSR Upscaling 4.1.1, now with Radeon RX 7000 Series support. 🎞️ FSR Frame Generation 4.0.1. ⚡ Anti-Lag 2 also updated for UE 5.8. Upgrade your #UE5 project ⬇️
    gpuopen.com
    AMD FSR plugin updated for Unreal Engine 5.8 - AMD GPUOpen
    The updated AMD FSR Unreal Engine plugin brings ML-powered upscaling and frame generation to Unreal Engine 5.8, now extending FSR Upscaling support to AMD Radeon RX 7000 Series GPUs.
  • user avatar
    AMD GPUOpen
    AMD
    @GPUOpen
    Aug 25
    How does @11bitstudios balance creative ambition with technical performance? 🎮 AMD FSR delivers performance & better visuals across a wide range of hardware. 🤝 Collaboration with AMD to help solve development challenges. Watch the story ⬇️
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    AMD GPUOpen
    AMD
    @GPUOpen
    Aug 24
    The AMD Radeon Developer Panel (RDP) is now open source, joining others in our Developer Tool Suite on GitHub! 🔍 Greater transparency into how it works. 🛠️ Contribute improvements & integrate into custom workflows. Explore the code ⬇️ github.com/GPUOpen-Tools/… #opensource
    GitHub - GPUOpen-Tools/radeon_developer_panel: The Radeon Developer Panel (RDP) is a software tool...
    From github.com
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    AMD GPUOpen
    AMD
    @GPUOpen
    Aug 20
    Off-screen light not left in the dark: our latest research intros a lightweight model for real-time indirect illumination. 💡 Uses reflective shadow maps to capture off-screen geometry. 🧠 Generalizes scenes never seen during ML training. More info ⬇️
    gpuopen.com
    Lightweight attention-based indirect illumination - AMD GPUOpen
    Introducing a lightweight, attention-based neural GI model that reconstructs off-screen indirect illumination using reflective shadow maps, generalizing to scenes not seen during training.