
Or purchase all out games at the Blood and Spectacles Publishing Wargames Vault Page!

Or purchase all out games at the Blood and Spectacles Publishing Wargames Vault Page!
| Wars of the Republic |
| Restless Stars |
| Heirs of Empire |
Back to finish off the final miniatures from Spirit Queen's Torment and The Prophecy of Telor. I finished off the Greenskins and the Undead. However, that left the forces of Dread and the Abominations. So about 7 guys. However, the Dread Warriors, Gargoyle and Wizard I typically paint individually while the Abominations I batch. That means these guys took a weekend to complete.
First off, all these miniatures were all ready base-coated and ready to go. Therefore, I decided to work on one of the Dread Warriors first. I had the idea of a fallen former King's Guard knight who did not really even know he had fallen. Therefore, he was not in typical Dread livery, but instead Paladin like Golden armor with a white cloak.
Thankfully, I have a set of Metallic speedpaints, and one of the colors happens to be Golden Armor. How nice. I also wanted to use White for the cloak and Loincloth. The hardest part was the shield, because I wanted to incorporate the Golden Armor but not the whole thing! That would be too gaudy. Therefore, I used Zealot Yellow as the other color. Finally, I gave it a nice Light Tone wash and based the usual Heroquest way.
Behold..... Sir Beauregard the Chosen! Once and future champion of Kings! I guess I see him a bit like Sir Ragnar but this guy did not make it back.
Anyway, one of the challenges of Malal was that his color scheme is not easy to paint! It is a Black and White checked or Quartered pattern! I had never done a quartered pattern before because they look like a right pain to paint! However, with this guy I was going to try it! I did not want Malal to be left out of the Dread Warrior club..... that would be bad luck!
I used the Black I use for the base edge to draw a line down the center of the model's chest and helmet. I made the right side arm and leg white, with the chest black. The opposite colors on the other side. I used Grim Black on the black side and a mix of pure white and Holy white on the white parts. I did the same on the hilt of his sword, and even quartered the cloak. The shield I followed the design but used Black and White mix. When I was done, I gave the whole thing a Dark Tone wash this time and based per usual methods.
The Dread Wizard I wanted in Magic Blue and Yellow as those were the colors of Tzeentch. However, I also wanted to add the jewelry in Prismatic Green for a Jade style effect. I also used Aztec Gold for the metallics. It is one of my favorite of the metallics as it has a slightly greenish hue. I finished it up, gave it a dark wash and based as normal.
That said, I think I am going to pivot and paint something different next. I need a break from Heroquest for a bit.
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| Brick Wall |
| Box is also a carry-case |
| Armies deployed |
| All packed away in the carry-case. Ready to travel! |
I finished off the Frozen Horror so it is time for me to move onto my next set of expansions for Heroquest. This time, I am going to tackle the miniatures found in the two "smaller" expansions, Prophecy of Telor and Spirit Queen's Torment. These boxed sets came with alternate sculpts of the main enemies and a new hero each. I all ready painted the new Heroes at the end of 2025.
You may recall that these alternate enemy sculpts were new orcs with Hammers, alternate Abomination, some new Gobbos, female zombies, female mummies, sword-and-board skeletons, dread warriors with swords, a female Dread Sorcerer, and an alternate Gargoyle. These minis were all also cast in transparent plastic. Prophecy of Telor was an orange-red color, while Spirit Queen's Torment is a bluish-green. Therefore, I hemmed and hawed about what I wanted to do with them. Ultimately, I decided to just paint them up like normal minis for the game. I think they will be more versatile and likely to see the table that way.
So, that means the first step was to go ahead and get them undercoated! Will my usual methods work with these transparent plastic figures? To save time, and kill the suspense; the answer is Yes. Yes it does. Here they are after being sprayed in Grey Seer from GW, washed with dark grey wash, and drybrushed with cheap acrylic white.
The mummies are always where I start because they are super easy and you can build momentum quickly. I painted their eyes Blood Red, any exposed flesh Malignant Green, and then their hair Graveyard Grey. Then, I hit them with a Dark Wash. All Undead get a Dark Wash to make them extra scary looking!
Next were the Zombies. I painted them Malignant Green flesh and then gave them a Green Tone ink wash. From there it was simple to paint their dresses, belts, hair and gear. I kept their hair Graveyard Grey or uncolored and just based. Then, they got their Dark Wash and basing done.
Finally, I did the skeletons and for these ladies (You can't really tell with Skeletons, and since almost everything else is a female version these must be too right!) I decided to go off the reservation with my usual paint scheme. I decided to use Wizard Orb in order try to get a faded Bronze look to some of their gear. I also used Fire Giant Orange for a rusted look on the metals. The bones were of course Pallid Bone. I also used Talos Bronze, and Copper from my Metallic Speedpaint set. The final metal color was Graveyard grey. These ladies took the longest, but they came out very different from my usual batch of skeletons. Not sure my experiment worked 100%, but I will take it. I never go back and re-paint a painted model!
With the Undead finished, it was time to turn to the Greenskins for this effort. I had 4 goblins and 4 Orcs, all in the same pose. I batch painted the Gobbos together and then the Orcs together the following weekend. However, I swear these Orc models are cursed. When I painted them up for Keller's Keep you may recall that I accidentally spray primed them instead of sealing them? Well, this time I painted them all using Orc skin as the flesh tone, not realizing until I was done with the models that the flesh tone was supposed to be Malignant Green like the Goblins! Arrrgggghhh! Therefore, I went back and reprimed the fleshy bitz and repainted them. I do not think it turned out that great, but they will blend in a bit better with thier fellows now.
The Goblin gear I kept mostly Magic Blue and Runic Grey to blend in with the OG Goblins. Weapons were Pallid Bone, Runic Grey, and Graveyard Grey. The other assorted straps was either Hardened Leather or Crusader Skin. The Orcs were pretty much all wearing Graveyard Grey armor which makes it look fierce and iron-like. I also used some Runic Grey, Pallid Bone, and Graveyard Grey on the hammer's to make them distinct weapons too. Their tabards were Blood Red, Magic Blue, Zealot Yellow, and Fire Giant Orange to help me tell them apart on the table if I need too.
That was two weekends of painting down, and a hefty chunk of the models for Spirit Queen's Torment and Prophecy of Telor done. These took about two weeks, and my painting total for the year is now hovering around 75+ models and they are all for Heroquest!
Next time, I will get those Abominations and the Dread forces painted from these two supplements. Once those are done, I will be at a cross-roads. Do I keep on going on Heroquest, do I switch over to Late Romans, or do I paint up my Travel Battle game as a break? Keep tuning in to find out!
Until next time!
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