Repository navigation
Autotiles - #1519
Merged
Merged
Autotiles#1519
Conversation
tobbi
requested changes
Aug 24, 2020
|
Wow this is fantastic!! |
added 16 commits
August 26, 2020 12:32
So if I do it one way, clange complains, I fix it, now GCC complains
Also, I changed a label ('Ctrl' -> 'Action key')
When attemping to add tiles while in autotile mode and having selected a non-autotileable block, the game crashed with SIGSEGV. This commit fixes that issue.
…ound autotile config entries
…s weirdly on Windows (autotiling)
...how did it even compile on my computer...?
Closed
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Autotiles. Tiles that automatically adapt to their environment :)
Showcase :
https://www.youtube.com/watch?v=Yb9ZmPOO4fM