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Autotiles - #1519

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Zwatotem merged 16 commits into
SuperTux:masterfrom
Semphriss:autotiles
Aug 29, 2020
Merged

Zwatotem merged 16 commits into
SuperTux:masterfrom
Semphriss:autotiles

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@Semphriss

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Autotiles. Tiles that automatically adapt to their environment :)

Showcase :
https://www.youtube.com/watch?v=Yb9ZmPOO4fM

@tobbi tobbi left a comment

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Please fix issues, kthxbye.

Comment thread src/editor/overlay_widget.cpp Resolved
Comment thread src/editor/overlay_widget.cpp Resolved
Comment thread src/supertux/autotile.cpp Resolved
Comment thread src/supertux/autotile.cpp Resolved
Comment thread src/supertux/autotile.cpp Resolved
Comment thread src/supertux/autotile.cpp Resolved
Comment thread src/supertux/autotile.cpp Resolved
Comment thread src/supertux/autotile.cpp Resolved
Comment thread src/supertux/autotile.cpp Resolved
Comment thread src/supertux/autotile.hpp Resolved
@papb

papb commented Aug 24, 2020

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Wow this is fantastic!!

Semphris added 16 commits August 26, 2020 12:32
Note : I know it's a bad practice to make a bunch of stuff in a single commit, but I forgot :)
So if I do it one way, clange complains, I fix it, now GCC complains
Also, I changed a label ('Ctrl' -> 'Action key')
When attemping to add tiles while in autotile mode and having selected a non-autotileable block, the game crashed with SIGSEGV. This commit fixes that issue.
...how did it even compile on my computer...?
@Zwatotem
Zwatotem merged commit 451240f into SuperTux:master Aug 29, 2020
@Zwatotem Zwatotem mentioned this pull request Aug 29, 2020
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4 participants