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Hello, Engineers!
Then the possibilities kept growing. Multiplayer, survival mode, programmable blocks, and increasingly complex machinery gave Engineers more problems to solve. Planets arrived in 2015, taking us from asteroid construction sites to planetary bases, atmospheric flight, and the challenge of escaping gravity. Space Engineers left Early Access in 2019, but development continued. Xbox Engineers joined us in 2020, followed by PlayStation Engineers in 2023. Every new platform brought more people, perspectives, and creations into the community.
The game has changed enormously since those first builds. What has stayed with us is the same question: what could you create with the right tools and enough freedom?
Inspired by the familiar appearance of the Space Engineers 1 Engineer, the Ancient Engineer suit lets you carry a little of that history into Space Engineers 2. It is our way of thanking the players who helped us reach this anniversary, whether you have been engineering with us since 2013 or joined the community more recently.


Our reveals are already underway, with weekly previews showing more of what is coming. Follow the transmissions, examine the new possibilities, and start thinking about what your next combat ship will need.
We are continuing to develop Space Engineers while building the future of Space Engineers 2. The next chapter does not erase the first. It grows from everything we have learned, built, and experienced together.
Newly added
🛠️ Feedback & Support - https://support.keenswh.com/

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